TU Wien:Game Design VU (Lumesberger, Purgathofer)
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== Tipps == [[TU Wien:Gameful Design VU (Peter Purgathofer)]] does a better job at teaching thinking outside of the box. If you've done that before doing the digital games module, you'll probably produce more creative game designs and breaking with the established genres. I've also found it useful of keeping the habit established in Gameful Design, of collecting my design-notes and pouring them into blog-posts (but it's definitely not necessary for Digital Games). Also, avoid jump'n'runs for the first, open challenge -- there willll be enough of those ^^
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